Process Overview Part Five
Process point five: Starting Lineup
The process for creating the starting line up starts in the same way the head shots do. I took the same light streak images into Photoshop and created a framing template that would include four individual “team members”. My mock-up just contains myself.
Once I had that look created to my satisfaction, I again moved it into After Effects. This is where the process starts to differ. Working with four different pieces of footage creates some complications, and it took me a while to wrap my head around this added step. Before I added in the four different people, I completed a rough-draft with repetitions of my footage. That rough-draft can be seen here.
As you can see, I utilized a freeze-frame type look to freeze the players not being introduced. When the player gets introduced, that player jumps to the front. This means I had to duplicate the footage multiple times and stop and start footage as it was used. One of the trickiest parts of this process was using the “time remapping” capability of After Effects. This tool allows you to place key frames throughout the duration of the clip, and then move those keyframes closer together or farther apart to change the relative speed that the clip plays. This was an essential part of this project, as this process allows you to freeze a frame of video and then start the clip again before once more freezing it.
I treated the innitial “frozen” frames with a de-saturation filter to make them gray scale, which further separated the player being introduced from the people in the background.